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/PULL RATES / ONE PIECE

ONE PIECE
PULL RATES.

Full OP-01 through OP-09 booster pull rate analysis. Super Rare, Secret Rare, Alternate Art, and parallel foil odds.

BANDAI RELEASE CYCLE · COMMUNITY SOURCED
/TABLE

ONE PIECE BOOSTER SETS.

CodeSetPack $SR %Secret %Alt %ChaseChase $
OP-01Romance Dawn$4.005%2%1%Luffy Leader Alt$280
OP-02Paramount War$4.005%2%1%Zoro Alt$95
OP-03Pillars of Strength$4.005%2%1%Law Alt$85
OP-05Awakening of the New Era$4.005%2%1%Nico Robin Alt$260
OP-06Wings of the Captain$3.505%2%1%Eustass Kid Alt$65
OP-07Kingdoms of Intrigue$3.505%2%1%Crocodile Leader Alt$55
OP-09Emperors in the New World$4.005%2%1%Shanks Alt$180
/SIMULATOR

OPEN A ONE PIECE PACK.

PACK SIMULATOR — COMING SOON

/DEEP DIVE

BANDAI'S PRINT RUN ECONOMY.

The One Piece Card Game launched in July 2022 and has followed an aggressive quarterly release cadence since. Bandai prints aggressively relative to early demand, then tightens supply on popular sets once the tournament meta stabilizes. That print-and-react model produces the signature One Piece dynamic: sets that are cheap at release and either stay cheap forever, or pop to 3–5× MSRP six months later when tournament demand proves out.

SLOT STRUCTURE

Six cards per booster pack: four commons, one uncommon, one rare-or-better slot. The rare slot covers Rare, Super Rare, Secret Rare, and Alternate Art. Super Rare lands roughly 5% of packs, Secret Rare ~2%, Alternate Art ~1%. A booster box contains 24 packs. Expect per-box average: 1.2 Super Rare, 0.5 Secret Rare, 0.25 Alternate Art.

CHASE DYNAMICS

Alternate Art cards are the chase tier. These are card art redraws with distinctive borderless treatments, typically featuring core Straw Hat Pirates or major antagonists. Nico Robin Alternate Art (OP-05) sits around $250. Shanks Alternate Art (OP-09) cleared $180 within weeks of release. Chase card value depends entirely on whether the character is a Luffy-era main cast member — Zoro, Sanji, Nami Alternate Arts consistently outperform supporting character Alternate Arts by 3–5×.

JAPANESE VS ENGLISH

English One Piece releases lag Japanese by 6–9 months. Japanese booster boxes are cheaper (~$40 vs $85 English) but rarely ship internationally at that price — expect $60+ shipped. Japanese Alternate Arts clear similar USD prices to English, which makes Japanese box buying meaningfully higher EV for non-meta-dependent collectors. English cards are the tournament-legal print in most regions; Japanese are for collectors and for the Japanese competitive scene.

WHY ONE PIECE BOXES MOVE

Bandai's "hot set" cycle is predictable. Sets featuring a major new character archetype or a popular Straw Hat leader card tend to sell out at retail within 30–60 days, then drift up on secondary market. Sets with narrow meta appeal (OP-06, OP-07) stay at or below MSRP indefinitely. OP-09 launched in 2025 and is already trading at 1.8× MSRP due to Shanks Leader and Shanks Alt Art demand.

CROSS-LINKS

For best-box rankings see best booster boxes 2026.

/SET HISTORY

COMPLETE OP-01 TO OP-10 SET SUMMARY.

The One Piece Card Game has released at roughly quarterly cadence since its Japanese launch in July 2022 and its English-language launch in December 2022. Ten numbered booster sets have shipped between launch and early 2026, plus a parallel catalog of Ultra Deck, Starter Deck, and Premium Booster releases. The core numbered cycle (OP-01 through OP-10) is where the chase cards, tournament staples, and long-term secondary market gravity actually live, and the table below summarizes release dates, headline chase cards, and current secondary market price bands for each set.

SetJP ReleaseEN ReleaseHeadline ChaseChase MarketBox Market
OP-01 Romance DawnJul 2022Dec 2022Luffy Leader Alt Art$260–$320$180
OP-02 Paramount WarSep 2022May 2023Zoro Alt Art$85–$105$75
OP-03 Pillars of StrengthDec 2022Aug 2023Law Alt Art$75–$95$65
OP-04 Kingdoms of IntrigueMar 2023Nov 2023Yamato Leader$120–$150$70
OP-05 Awakening of the New EraJun 2023Feb 2024Nico Robin Alt Art$240–$280$95
OP-06 Wings of the CaptainSep 2023May 2024Eustass Kid Alt Art$55–$75$55
OP-07 500 Years in the FutureDec 2023Aug 2024Crocodile Leader Alt$50–$70$55
OP-08 Two LegendsMar 2024Nov 2024Ace & Whitebeard Alt$190–$240$110
OP-09 Emperors in the New WorldJun 2024Feb 2025Shanks Alt Art$165–$200$150
OP-10 Royal BloodlinesSep 2024May 2025Sabo Alt Art$80–$110$70

The pattern visible in the set summary is consistent with Bandai's broader print strategy. Sets anchored by top-tier protagonist characters (OP-01 Luffy, OP-05 Robin, OP-09 Shanks) retain elevated chase card prices and elevated box prices well past release. Sets anchored by mid-popularity characters or antagonists (OP-06 Kid, OP-07 Crocodile, OP-10 Sabo) deflate toward MSRP within a release cycle. The exception is OP-08 Two Legends, which combined Ace and Whitebeard nostalgia into a shared chase card slot — the pairing of two high-demand legacy characters held the chase price above $180 for over a year.

/CHARACTER POPULARITY

CHARACTER POPULARITY AND CARD VALUE.

One Piece trading cards are unusually sensitive to character popularity relative to mechanical utility. A tournament-winning deck anchored by a mid-popularity leader will not drive the leader card past $30 in Alt Art if that character lacks nostalgic or narrative weight in the manga. Conversely, a non-competitive character card printed in Alt Art can hold $150 to $300 on pure character popularity. For collectors this is a much cleaner signal than tournament results because character popularity is slow-moving and predictable — the One Piece anime audience has existed for 25 years and the character rankings do not change quickly.

MAIN STRAW HATS

Luffy, Zoro, Sanji, Nami, and Robin are the five consistently top-performing character slots in the secondary market. Alt Art treatments of any of these characters routinely trade at 3x to 5x the price of equivalent rarity Alt Arts of secondary characters. Luffy Leader cards across OP-01, OP-05, and OP-09 have each held above $150 secondary. Zoro Alt Arts have consistently traded between $90 and $280 depending on print run. Nami Alt Art from OP-02 cleared $140 at peak and sits at $75 current. Robin Alt Art from OP-05 is the highest-ceiling Alt Art in the catalog at $240+ and was the set-selling card that carried OP-05 box prices up to $130 at retail.

MAJOR ANTAGONISTS

Kaido, Big Mom, and Blackbeard occupy the tier below main Straw Hats. These characters are protagonists' direct rivals and they tend to trade at 60% to 80% of comparable Straw Hat Alt Art values. Kaido Leader Alt Art from OP-04 ran $140 at peak and $95 current. Big Mom Leader from OP-04 ran $100 at peak and $65 current. Blackbeard appearances in OP-06 and OP-08 have traded between $70 and $140 depending on print scarcity.

SHANKS, MIHAWK, AND ACE NOSTALGIA

A specific cluster of characters trades on nostalgia premium rather than current manga relevance. Shanks is the cleanest example — he is a rarely-appearing character in the manga but has immense narrative weight as Luffy's mentor figure. Shanks Alt Art cards have consistently outperformed comparable rarity issues of more-present antagonists. OP-09 Shanks Alt Art opened at $240 and remains at $175+. Mihawk Alt Arts trade at a similar $120 to $180 band despite his limited current-arc presence. Ace, as a deceased character, carries the strongest nostalgia premium in the franchise — OP-08 Ace Alt Art opened at $280 and the paired Ace & Whitebeard print has remained above $200 through all of 2025.

SUPPORTING AND FLAVOR CARDS

Supporting character Alt Arts have a fundamentally different ceiling. Bandai has printed Alt Arts of minor-cast characters — Vivi, Pudding, Rebecca, Bon Clay — at similar pull rates to main Straw Hat Alt Arts, but those cards rarely clear $40 to $60 even in near-mint condition. Flavor text cards featuring one-off manga characters typically clear $15 to $25 regardless of rarity. The dispersion between main-cast and side-cast Alt Arts is the widest single factor in One Piece card pricing and is the reason why identifying "which Alt Art" is more important than identifying "how many Alt Arts" in a box.

/REGIONAL MARKETS

JAPANESE VS ENGLISH ONE PIECE.

One Piece is the most aggressively region-split TCG on the secondary market. The price delta between Japanese and English print runs is unusually large for a modern Bandai product and produces genuine arbitrage opportunities that most players underappreciate. Understanding the regional dynamics is essential for any collector who wants to minimize acquisition cost or specialize in a particular secondary market segment.

BOX PRICING GAP

Japanese booster boxes retail in Japan at approximately 4,400 yen MSRP, which converts to roughly $30 to $40 USD depending on exchange rate. English booster boxes retail at $85 USD MSRP. The nominal per-box gap is $45 to $55 in favor of Japanese. Once shipping and import fees are factored in, the landed cost of a Japanese box purchased through a proxy service runs $55 to $70, compared to $85 to $130 for an English box at secondary market pricing. For high-volume buyers the Japanese route remains 25% to 40% cheaper on a per-card basis.

RELEASE TIMING LAG

English releases have historically shipped six to nine months after the corresponding Japanese release. OP-01 shipped July 2022 in Japan and December 2022 in English. OP-05 shipped June 2023 Japanese and February 2024 English. The gap has been compressing slightly over time, but the six-month floor has held consistently and is unlikely to narrow further. For Japanese-reading players this means the Japanese meta is six months ahead; for English players this means secondary market prices on Japanese cards provide a preview of what English singles will cost at launch.

IMPORT OPTIONS AND COSTS

Direct import of Japanese sealed product generally runs through proxy services like ZenMarket, FromJapan, or Buyee. Box-level purchases incur per-order handling fees of $5 to $15, shipping of $30 to $90 depending on weight and destination, and import VAT or customs depending on the destination country. For a single box the all-in cost lands around $70 to $85, which essentially erases the nominal savings. For case quantities (12 boxes) the shipping economies of scale pull landed cost per box down to roughly $55 to $65, which is a meaningful advantage over English retail.

TOURNAMENT LEGALITY

English-language cards are the tournament-legal format for all Bandai-organized North American and European events. Japanese-language cards are legal only in Japan, certain Asian regional circuits, and at specific community-organized events. A Japanese Alt Art chase card cannot be played at a U.S. regional. This has a downstream effect on secondary pricing — Japanese Alt Arts of tournament-staple leaders trade at a 30% to 50% discount relative to their English equivalents, because the buyer pool excludes tournament players. Japanese Alt Arts of non-tournament chase cards (pure collector chase cards) trade at rough parity.

/RELEASE CYCLE

BANDAI RELEASE CYCLE.

Bandai operates the One Piece Card Game on a rigidly quarterly release cadence with a predictable rhythm of supplementary product releases between major sets. Players and collectors who understand the cadence can time box purchases, pre-release positions, and tournament deck builds around the cycle much more efficiently than reacting to each release as a surprise.

QUARTERLY RELEASE PATTERN

Japanese booster sets ship every three months in a 12-week rotation: announcement at week 1, pre-release events at week 8, full retail release at week 12. English releases follow the same cycle with the six-to-nine month lag. Between numbered sets Bandai releases supplementary products — Extra Boosters, Ultra Decks, Starter Decks, and themed Premium Boosters — roughly every six weeks. The supplementary products are typically smaller print runs and target specific character archetypes.

RESTOCK PATTERNS

Bandai restocks popular sets aggressively for approximately six months post-release, then discontinues active production. A set that sells out at distributor level within the first 30 days typically sees three to four restock waves over the first six months. After six months, boxes of a popular set begin to disappear from retail and prices start moving up. Collectors who want sealed boxes of a chase-heavy set are best served by pre-ordering at release or buying within the first restock wave — the 180-day window after release is the cleanest price floor.

HYPE CYCLES

Each set follows a predictable hype curve. Announcement triggers initial speculation on revealed chase cards, pre-release tournament results either validate or invalidate the deck speculation, then launch-week prices either spike or deflate based on tournament outcomes. Three distinct post-launch peaks tend to form: a two-week launch peak, a six-week pro-tournament peak, and a 16-week anime-tie-in peak if the corresponding manga or anime arc features the set's headline character. OP-09 exhibited all three peaks cleanly with Shanks as the anchor. OP-10 launched without a strong anime tie-in peak because the corresponding manga arc had already concluded, which is part of why OP-10 singles deflated faster than surrounding sets.

/LEADERS

LEADER CARD MECHANICS.

Leader cards are the most mechanically distinctive element of the One Piece Card Game relative to its TCG competitors. Every deck runs a single Leader card in a dedicated zone, and the Leader determines color identity, starting life total, and often includes a unique effect that defines the deck archetype. Leader cards are therefore the single highest-leverage card selection in deckbuilding, which makes them the single highest-value card slot in the secondary market.

STARTER DECK LEADERS

Starter Deck Leaders are the entry point for most competitive archetypes. A Starter Deck retails at $10 to $15 MSRP and contains a pre-built 50-card deck anchored by its dedicated Leader card. Starter Deck Leaders are non-holofoil but are the only way to legally acquire certain archetype Leaders without opening booster product. ST-01 Luffy, ST-07 Big Mom, and ST-08 Monkey D. Luffy are among the most-played competitive Leaders in the TCG and remain priced between $10 and $20 each in the secondary singles market.

BOOSTER SET LEADERS

Booster set Leaders ship as holofoil cards at approximately a 1 in 12 pack pull rate (one Leader per half-box on average). Booster Leaders are typically stronger than Starter Deck Leaders and command substantial premiums. Kaido Leader from OP-04 peaked at $80 and sits at $40 current. Yamato Leader from OP-04 peaked at $120. Shanks Leader from OP-09 sits at $55 current. Booster Leaders are where most tournament-viable archetype anchors live, which creates a consistent secondary market floor for the top-tier leaders.

ALT ART LEADERS

Alt Art Leaders are the chase tier. Every numbered booster set contains one to three Alt Art Leader treatments at roughly a 1 in 96 pack pull rate. These are borderless-art redraws of existing Leader cards, typically featuring the character in an iconic manga scene rather than the standard card art pose. Alt Art Leaders trade at 2x to 5x the price of the base Leader print. Luffy Leader Alt Art from OP-01 has cleared $280. Kaido Leader Alt Art from OP-04 has cleared $140. Crocodile Leader Alt from OP-07 cleared $90. For collectors who want to build a single archetype deck in full Alt Art, the Alt Art Leader is typically the most expensive single acquisition in the build.

/TOURNAMENTS

TOURNAMENT IMPACT ON SECONDARY.

Tournament results drive One Piece secondary pricing faster and more predictably than any other modern TCG. Because the game uses a small card pool (roughly 2,000 cards total through OP-10) and because most competitive decks share between 40% and 70% of their card lists with other tier-1 decks, a single regional tournament top 8 can validate or invalidate engine pieces and move prices substantially within days.

REGIONAL IMPACT MECHANICS

Bandai hosts regional tournaments on a roughly six-week cadence across North America, Europe, and Asia. Each regional posts top 32 deck lists publicly within 24 hours of the event. The first major price reaction is typically visible within 48 hours of lists being posted — cards appearing in multiple top 8 lists of the same archetype tend to double in price within a week, cards appearing as tech cards across multiple archetypes tend to triple within two weeks, and cards that show up in a single winning list but nowhere else tend to plateau at 1.5x their pre-tournament price.

RECENT EXAMPLES

The OP-09 regional tournament cycle in spring 2025 illustrates the dynamic clearly. Shanks Leader was priced at $38 before the first regional. After three top-4 finishes across Texas, California, and the UK, Shanks Leader cleared $65 within ten days. Moria-based Black/Yellow decks went from fringe status to tier-1 after a regional top 2 finish in April, pulling the Moria base Leader from $12 to $32 and the Moria Alt Art Leader from $85 to $160 within three weeks. The OP-10 cycle showed the inverse — Sabo-focused decks failed to top 8 at the first three regionals and the Sabo Alt Art fell from $140 preview pricing to $85 current within a month. Tournament results on One Piece are the single highest-leverage data input for secondary pricing, and speculators who position ahead of tournament weekends consistently outperform passive buyers.